Indie arcade studio — Mobile · Android

PLAY WITHOUT
NOISE

Pure reflex. No filler.

41
Threat types
7
Games
1
Input each
0
Pay-to-win
Play it now in your browser ◎

ORBIT.IO

Reverse to Survive

Your shape orbits a center point. Threats converge from every direction toward your path. Tap to reverse — dodge what's ahead, but watch what's behind. Every five near misses earns you a shield. The longer you survive, the faster you orbit.

◎ Tap to Reverse
One tap reverses orbit direction. That's it. Time it or die.
How to play & threat guide →
Recorded from the browser game
ORBIT.IO menu screen
Menu
Gameplay
ORBIT.IO game over screen
Game over
Play in Browser →
New · Play it now in your browser ✺

GROUND.IO

Hold It

You're the core, and you can't move. Threats close in from every side. Hold anywhere to charge a shockwave, release to blast. A bigger charge means a bigger blast and a longer wait. Push past full into Overdrive for double points, but hold one beat too long and the core blows.

✺ Hold to Charge
One finger. Hold, release, blast. Don't hold too long.
How to play & threat guide →
Recorded from the browser game
GROUND.IO menu screen
Menu
Gameplay
GROUND.IO game over screen
Game over
Play in Browser →
New · Play it now in your browser ✎

INK.IO

Draw the Line

Threats fall toward five lamps. Drag a finger to draw a wall that lasts a heartbeat. Whatever hits it bounces off and turns on the rest, so one good angle sets off a chain. Ink runs out fast, and the last lamp out ends the run.

✎ Draw to Deflect
One finger. Draw a wall, bounce what falls, let it hit everything else.
How to play & threat guide →
Recorded from the browser game
INK.IO menu screen
Menu
Gameplay
INK.IO game over screen
Game over
Play in Browser →
New · Play it now in your browser ◐

PHASE.IO

Go Through It

Your orb sweeps side to side on its own while the world rushes at it. Hold anywhere to turn into a ghost and let red threats pass straight through. Purple ones only hurt ghosts, the meter runs dry fast, and skimming past danger while solid is the only way to score.

◐ Hold to Ghost
One finger. Hold to pass through red. Let go for purple.
How to play & threat guide →
Recorded from the browser game
PHASE.IO menu screen
Menu
Gameplay
PHASE.IO game over screen
Game over
Play in Browser →
Play it now in your browser ◈

SPLIT.IO

Two Sides. One Tap.

The screen is divided in half. A shape lives on each side. Tap anywhere to shift your focus — the active side is exposed, the other is protected. Threats flood both sides at once. Three shared lives, a second of mercy after each hit, and power-ups (Clear, Slow-Mo, 2× Score) triggered by streaks and milestones.

◈ Tap to Shift
One tap switches which side is exposed. Protect both or die trying.
How to play & threat guide →
Recorded from the browser game
SPLIT.IO menu screen
Menu
Gameplay
SPLIT.IO game over screen
Game over
Play in Browser →
Play it now in your browser ▣

DON'T SQUISH BOB

You Are the Box

You don't control a character — you control the box. Drag the four walls inward and anything caught between them bursts. Bob, your soft blob, lives in there too. Walls slide over him instead of shoving him: pinned flat underneath he's safe from spikes but can't breathe. Tuck him under one wall, purge the box with the other, release before his air runs out.

▣ Drag the Walls
Crushing is the only weapon. It also crushes Bob.
How to play & threat guide →
PLAY IT
FIRST.

ORBIT.IO, GROUND.IO, INK.IO, PHASE.IO, DODGE.IO, SPLIT.IO and DON'T SQUISH BOB are in closed testing on Google Play. One group membership covers all seven games. Google requires 14 days of closed testing before a new game can launch publicly, so every tester who sticks around helps these games ship. Android only, and free.

  1. 01
    Join the testers group
    Join Play Vibe Games Testers with the Google account you use on your Android phone.
  2. 02
    Opt in to each game
    Open each game's testing page with the same account and tap “Become a tester”.
  3. 03
    Install from Google Play
    Once you've opted in, the testing page links to the game on Google Play. Install it there; updates arrive like any other app.

Found a bug or have feedback? Email contact@playvibegames.app.

EVERY
THREAT.
CATALOGUED.

Each threat type has one behavior. One movement pattern. Mastery means learning all of them — then surviving when they arrive together.

↘
Inbounds
ORBIT.IO
●
Orbit Mines
ORBIT.IO
⟿
Chasers
ORBIT.IO
⊛
Pulse Rings
ORBIT.IO
⇄
Reversers
ORBIT.IO
⊙
Shrinkers
ORBIT.IO
▲
Crawlers
GROUND.IO
➤
Rushers
GROUND.IO
∴
Swarms
GROUND.IO
⬡
Shells
GROUND.IO
⋔
Forks
GROUND.IO
◇
Lurkers
GROUND.IO
▼
Drops
INK.IO
ϟ
Zigzags
INK.IO
⁘
Clusters
INK.IO
⇓
Divers
INK.IO
◌
Slips
INK.IO
◼︎
Heavies
INK.IO
▬
Blocks
PHASE.IO
✧
Wisps
PHASE.IO
⊓
Gates
PHASE.IO
↔
Sliders
PHASE.IO
◩
Flickers
PHASE.IO
▮
Slabs
PHASE.IO
◆
Bullets
DODGE.IO
◉
Seekers
DODGE.IO
≋
Waves
DODGE.IO
✸
Bombers
DODGE.IO
—
Lasers
DODGE.IO
@
Spirals
DODGE.IO
⋈
Splitters
DODGE.IO
⊕
Teleporters
DODGE.IO
→
Darts
SPLIT.IO
~
Drifters
SPLIT.IO
◎
Pulses
SPLIT.IO
👻
Ghosts
SPLIT.IO
⌖
Trackers
SPLIT.IO
⁂
Bursts
SPLIT.IO
✳
Spikes
DON'T SQUISH BOB
✵
Splitters
DON'T SQUISH BOB
✶
Minis
DON'T SQUISH BOB
VIBE
GAMES

One person. Clean mechanics. No BS.

Vibe Games is an indie mobile game studio focused on a single principle: strip the game down to one mechanic and make that mechanic feel exceptional. No gacha, no paywalls, no endless content drip. Just tight, replayable arcade loops built for the five minutes you have between things.

01
One mechanic per game
Every game in the catalog is built around a single input. The depth comes from mastery, not complexity.
02
Free. Actually free.
In the games, the only ads are optional rewarded ones — watch one after you lose to keep your run going. Nothing is for sale that makes you stronger.
7
Games in Catalog
1
Input Per Game
0
Pay-to-Win Elements
∞
Replayability